Brawl - Diddy Kong - Action - 0x11e
Entry Script
- ControllerUnk01
- ControllerUnk02
- CreateInterrupt { interrupt_id: None, action: 0x11f, requirement: (ButtonPress value(0)) }
- CreateInterrupt { interrupt_id: None, action: 0x11f, requirement: (ButtonPress value(1)) }
- CreateInterrupt { interrupt_id: None, action: 0x121, requirement: (ButtonPress value(2)) }
- CreateInterrupt { interrupt_id: None, action: 0x121, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc42))) }
- PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
- ChangeSubactionRestartFrame(SpecialSStick)
Exit Script